The ancient Greek fishing village of Eleusis suffers since the Goddess Demeter cursed the land. Graveyards are filled with freshly dug graves for the weak and the young who could not struggle any longer, their poor bodies giving up all heat after experiencing the first Winter known to mankind. Graveside vigils are kept to protect [...]
Posts Tagged ‘Persephone’
The Ancient Greek Village of Eleusis Suffers
Posted in Literature, Second Life, tagged Persephone on May 10, 2009 | Leave a Comment »
Broken, lost, torn apart – why?
Posted in Literature, Second Life, tagged Persephone on May 5, 2009 | Leave a Comment »
Artiste extraordinaire Beth (Stella Costello) created this statue to symbolise the sense of loss experienced by the people inside this story. Why is she broken? Whose loss? Which people are torn apart? Stay tuned…. it gets worse!
Where am I?
Posted in Literature, Second Life, tagged Persephone on May 5, 2009 | Leave a Comment »
And on the 10th day, Chris (CJ Carnot) created a whole new world. Can you guess what world it is?
Storytelling with Ghosts
Posted in Literature, Second Life, tagged Persephone on May 3, 2009 | 4 Comments »
Part of my Greek myth build is completed now! Here’s an image of the graveyard, where participants will tell and write stories in role. I’m going to also ask experienced students to make personifications of grief – I did a rather non-metaphorical example of a person expressing grief here: I have to confess I bought [...]
Graveyard Storytelling Circle
Posted in Literature, Second Life, digital fiction, tagged Persephone, SLUSyd on April 25, 2009 | Leave a Comment »
And so the 3D sketch starts becoming transformed – atmosphere, details, effects, poses… the wonderful creation here of Stella Costello. This is truly exciting. Each step in making a new world and a new experience is fascinating – and of course seeing students and visitors enjoy the world is very rewarding, but this stage – [...]
From 2D sketch to 3D
Posted in Literature, Second Life, digital fiction, tagged Persephone, SLUSyd on April 21, 2009 | Leave a Comment »
The build in Second Life is moving along – the NMC team (Larry, Chris and Beth) have been terraforming and blocking out the space with prims. It’s interesting to watch the progress from 2D to 3D sketch and then to 3D finished build. Once the spatial elements are positioned and shaped, then the real fun [...]
From Moleskin to Sim
Posted in Literature, New Media Literacies, cyberculture, digital fiction, tagged SLUSyd, Persephone on April 11, 2009 | Leave a Comment »
Now that the new sims are here, I’ve been working with Larry and co at the NMC to map out my part of the space. I sent the build team a detailed 20 page brief for one section (the literary role-playing area) and a 10 page brief for another section (the central University meeting point [...]







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