Fascinating new blog find (via Christy) – the Extratextuals, a group blog defined as the following: This is a blog about the media. However, with other blogs on television, film, and the media in general, we wanted to carve out a specific niche. So our blog will focus primarily on the extratextuals that surround the [...]
Posts Tagged ‘gaming’
The Extratextuals: the Mediation of Media
Posted in Digital Media Researchers, Media and Popular Culture, New Media Literacies, cyberculture, digital fiction, tagged ARG, arts, cross-media storytelling, fanfiction, fans, gaming, media on October 6, 2007 | Leave a Comment »
ARG Style marketing for “The Dark Knight”
Posted in cyberculture, digital fiction, tagged ARG, cross-media storytelling, fans, gaming, media, new literacies on July 29, 2007 | 5 Comments »
I thought the new Simpsons movie had done some great pre-release marketing but The Dark Knight (thanks Andy for the correct title!) tops all, complete with all sorts of teasers and even an ARG style game that occurred via whysoserious.com.
Proposed Video-Game School Gets $1.1 Million Boost
Posted in cyberculture, tagged adolescents, gaming, literacy, new literacies, popular culture, video games on June 26, 2007 | 1 Comment »
I just came across this press release … All Things Considered, June 21, 2007 · The MacArthur Foundation board announced Thursday it will fund a $1.1 million grant for a brand new middle- and high school in New York. The curriculum revolves around teaching kids to make video games. The MacArthur Foundation says video games [...]
Pleasure, Play, Participation and Promise: the audio to my conference talk
Posted in Second Life, Virtual Worlds, cyberculture, digital fiction, tagged academic life, adolescents, art, avatars, conference talks, education, feminism, gaming, identity, linguistics, literacy, machinima, media, new literacies, new video, NMC, nmc2007, presentations, semiotics, the body, video games, visual literacy, youtube on June 9, 2007 | 5 Comments »
Thanks to the wonderful Alan Levine, I now have the audio recording to go with my NMC talk, here: Alan’s write-up of my talk is on the NMC blog here – thanks so much!
I’m Heading Off for June to Speak, Research, Speak, Plan more Research etc etc…
Posted in Second Life, Virtual Worlds, cyberculture, digital fiction, personal, tagged academic life, children's literature, cross-media storytelling, education, fanfiction, feminism, gaming, identity, linguistics, literacy, machinima, media, music, NMC, personal, popular culture, presentations, publications, semiotics, visual literacy, youtube on May 31, 2007 | 1 Comment »
The major speaking event I have is the featured session at the NMC Summer Conference. I was specifically invited to speak about a “bit of everything” related to my research, so here’s the slides that accompany the talk. I hope I can arrange an audio stream to support the slides for the near future. And [...]
Youth Online – almost there!
Posted in Second Life, Virtual Worlds, cyberculture, digital fiction, personal, tagged academic life, adolescents, avatars, blogging, children, education, fanfiction, feminism, gaming, identity, linguistics, literacy, new literacies, personal, publications, semiotics, SFL, television, the body, video games, visual literacy on May 22, 2007 | 3 Comments »
Yay! Here is my final book cover!!! And here is one of the endorsements: How lovely of Len Unsworth to write such kind words.
Christy Dena on Multi-Platform Art versus Commodity Intertexts
Posted in Second Life, Virtual Worlds, cyberculture, digital fiction, tagged arts, cross-media storytelling, gaming, new literacies, television on May 22, 2007 | Leave a Comment »
I was fortunate enough to listen to Christy Dena today presenting a truly stimulating lecture on Multi-Platform Art versus Commodity Intertexts. Her point of departure was a quote from Henry Jenkins about transmedia storytelling, which she interrogated by tracing the history of cross-media art forms, from pre-internet media such as Twin Peaks to new forms [...]
Proposed Book Cover Design
Posted in Virtual Worlds, cyberculture, digital fiction, personal, tagged academic life, adolescents, art, avatars, blogging, education, fanfiction, feminism, gaming, identity, linguistics, literacy, new literacies, personal, secondlife, semiotics, the body, visual literacy on April 17, 2007 | 6 Comments »
This is the proposed book cover design for my book!!! Yay!!! Finally its *almost* here. I am very excited now to be this close
Sony Playstation 3: Home = a New Form of SL?
Posted in Virtual Worlds, tagged gaming, new literacies on March 8, 2007 | Leave a Comment »
Here’s a look at the new Home from Sony PS3. Already the blogosphere is rumbling with a mix of excitement about its widespread accessibility and moral panic about issues of control, parental supervision, surveillance, commercialism etc. What do you think – will it become the hot new teen hangout?







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